Making a Main Character for my Indie Game - Iteration 1

Making a Main Character for my Indie Game - Iteration 1

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Making a Main Character for my Indie Game - Iteration 1
As development on my indie game finally begins - I kick it off with the main character. It took me 3 tries to get the bastard just right, and I will be telling you all about it. This is the first video of a 3-parter, the least impressive one, but important to see where and how I went wrong. Since I'm the solo-guy doing all the work - you will see every stage of character creation over the course of these 3 videos, hear some small bits of wisdom and see how it all clicks together from absolute nothing. 🎬CHAPTERS🎬 -------------------------------------------------------------------------------------------------------------------------- 00:00 - Introduction 00:39 - Chapter 1: Character Design and Why I Half-Ass it 01:30 - Chapter 2: Modeling and Anatomy Trivia 02:57 - Chapter 3: Weightpainting and Planned Obscolescence 04:34 - Chapter 4: Rigging and Concessions 05:29 - Chapter 5: UV Unwrapping the Long Way 06:08 - Chapter 6: Texture Painting and Faults of Pettifoggery 9:52 - Scrap and Repeat 📌REFERENCED VIDEOS📌 -------------------------------------------------------------------------------------------------------------------------- https://www.youtube.com/watch?v=bJQj1uKtnus&ab_channel=NoBoilerplate by @NoBoilerplate ; 🎵BACKGROUND MUSIC🎵 -------------------------------------------------------------------------------------------------------------------------- A whole bunch by Kevin Mcleod (incompetech.com): Apero Hour Investigations Covert Affair Scheming Weasel MartyGots a Plan Harry Potter and the Philosophers Stone Game Soundtrack: Phoenix Green Cauldron Nintendo: Nintendo Wii - Mii Channel Theme -------------------------------------------------------------------------------------------------------------------------- #gamedev #indiegamedev #unity3d #devlog #characterdesign #blender