Make Things Look Handcrafted in Blender (Blender Geometry Nodes Tutorial)

Make Things Look Handcrafted in Blender (Blender Geometry Nodes Tutorial)

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Make Things Look Handcrafted in Blender (Blender Geometry Nodes Tutorial)
In this video, I’ll show you how to create a procedural wonky modifier in Blender using Geometry Nodes and how to loop noise textures seamlessly. This modifier lets you add organic imperfections to static models or create loopable animations, giving your 3D objects a more handcrafted, less perfect look. I’ll break everything down step by step, so even if you’re new to Geometry Nodes, you’ll be able to follow along and build your own tool! If you’d rather skip the tutorial, you can download WonkyNodes here: https://ko-fi.com/s/3488b0bf24 🔗 Find me online: Bluesky: https://bsky.app/profile/kaimuri.bsky... Instagram: https://www.instagram.com/kaimueri Ko-fi: https://ko-fi.com/kaimuri 📌 Resources & Links WonkyNodes: https://ko-fi.com/s/3488b0bf24 Music is from Artlist.io Support Blender at https://fund.blender.org 🧡 00:00 Intro 01:15 Creating the Modifier I 04:06 Looping Noise Textures 04:42 Creating the Modifier II 09:14 Animating like in 2D Animation 09:38 Creating the Modifier III 12:43 Outro