Lesson 19: Texturing Walkman in Adobe Substance 3D Painter – Walkman 3D Course

Lesson 19: Texturing Walkman in Adobe Substance 3D Painter – Walkman 3D Course

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Lesson 19: Texturing Walkman in Adobe Substance 3D Painter – Walkman 3D Course
It’s time to bring the Walkman to life with realistic textures in Adobe Substance 3D Painter! In this lesson, we will explore the PBR workflow, apply base materials, adjust roughness, and create a realistic metallic and plastic look. 🔗 Download Chapter Resources: https://drive.google.com/file/d/1Uw97K33jYcTObz79Z8IeZfi-x-0bIms0/view?usp=sharing 🔗 Join this channel to get access to perks: https://www.youtube.com/channel/UCT0a4anVCxzohTITlItrG7g/join 🔗 SOCIAL MEDIA: • Facebook: https://www.facebook.com/zinteractive • Instagram: https://www.instagram.com/z_interactive • Twitter: https://twitter.com/ZInteractive1 🖌 Let’s add stunning textures and make this Walkman look ultra-realistic! Tags: Substance Painter tutorial, Walkman texturing, PBR texturing, Adobe Substance 3D Painter, Blender to Substance Painter, 3D Walkman materials