It has been 2 YEARS since I started developing Loss, so I thought it was time to do a recap of all of its development, from April 2023 to April 2025. The game is super close to coming out, so Wishlist it now so you don't forget when it releases!
WISHLIST LOSS HERE: https://store.steampowered.com/app/3131240/Loss/
"Uncover the truth in this story-driven game about a teenage boy recalling the tragedies of his family. Explore a house, solve puzzles and gather items. All while fighting the eerie ghosts from your past..."
My Other Games:
Space Week: https://simonstache.itch.io/space-week
ScubaTography: https://simonstache.itch.io/scubatography
Break the Rules: https://simonstache.itch.io/break-the-rules
1 Week Horror Game(early prototype): https://simonstache.itch.io/phantom-flash
1 Day Horror Game: https://simonstache.itch.io/easter-forester
1 Hour Horror Game: https://simonstache.itch.io/a-horror-game-made-in-1-hour
2D Shooter: https://simonstache.itch.io/compainion
Level Dicer: https://simonstache.itch.io/level-dicer
Follow me on Social Media:
Instagram: https://www.instagram.com/simonstachedev
Facebook: https://www.facebook.com/profile.php?id=61550022777795
X/Twitter/Whatever Idk: https://twitter.com/SimonStacheDev
Tiktok: https://www.tiktok.com/@simonstachedev
YT Shorts: https://www.youtube.com/@simonstachedev/shorts
Programs Used:
- Unity (Game Development)
- VSCode (Coding)
- Blender (3D Modeling)
- OBS Studio (Screen Recording)
- Word/Trello (Organizing ideas)
- Audacity (Recording/Editing Audio)
- DaVinci Resolve (Video Editing)
Timestamps:
00:00 - Intro
00:28 - April 2023
00:50 - May/June/July 2023
00:56 - August 2023
01:30 - September 2023
02:07 - October 2023
02:20 - November 2023
02:35 - December 2023
02:42 - January/February 2024
03:06 - March 2024
03:29 - April 2024
03:58 - May 2024
04:35 - June/July 2024
04:53 - August 2024
05:16 - September/October 2024
05:40 - November/December 2024
05:52 - January/February 2025
06:36 - March/April 2025
07:39 - What's Left...
08:28 - Outro
#devlog #unity #gamedev #indiegame #indiedev #unity3d #gamedevelopment