Is Mobile Lidar any Good for VFX? - Polycam and Syntheyes

Is Mobile Lidar any Good for VFX? - Polycam and Syntheyes

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Is Mobile Lidar any Good for VFX? - Polycam and Syntheyes
In this video we are going to take a look at the lidar capabilities on the IPhone 16 Pro and wether it's good enough for VFX work. And a basic workflow using Polycam, Blender, Syntheyes and Resolve Fusion. First we will use Polycam to do our scan, although you could probably use other apps. Then we bring it into Blender where we will re-scale and position our scan to the origin. When we are done we will export our model to use in Syntheyes for 3D Tracking. Using the model to create seed points on the mesh will allow us to use the model to help in our solve. After we are get our accurate camera solve we will export out the camera to DaVinci Resolve Fusion where will set up a test render to check our accuracy. Although the accuracy is impressive it certainly can't compete with professional lidar scanning, but there is a lot we can do with the mobile scanning. ***HOLIDAY SPECIAL 20% OFF the entire site through Friday Dec 20th! Use - 'HOLIDAY20' during checkout. **VFX Courses** - https://www.prophetless.com Fusion Foundations - https://www.prophetless.com/fusionfoundations Syntheyes Masterclass - https://www.prophetless.com/syntheyesmasterclass Get 15% off Syntheyes with our affiliate link here, discount on checkout: https://borisfx.com/store/affiliate/?product=syntheyes&host=standalone&purchase-options=new-annual-subscription&a_aid=65d512a4435f0&a_bid=3878d814 And if you like our videos please consider subscribing! We've had people reach out asking how they can help support. If you feel the videos add value, we just setup a paypal me account if you would like to help support us: https://paypal.me/prophetless 00:00 - Intro 01:11 - Overview of the scan in Blender 02:12 - Bring the Mesh into Syntheyes 04:38 - Adding trackers 07:36 - Setting seed points on our mesh 09:27 - Solving from seed points 11:27 - Using constraints 12:52 - Export to Fusion 13:31 - Test composite in Fusion 16:32 - Test Render