Intro to Maya: Lesson 3 / 10 - 3D Modeling your first model

Intro to Maya: Lesson 3 / 10 - 3D Modeling your first model

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Intro to Maya: Lesson 3 / 10 - 3D Modeling your first model
In this tutorial, I walk you through creating your very first polygon model. Check out the whole series! https://www.youtube.com/playlist?list=PLD8E5717592CF5C26 Files used: https://areadownloads.autodesk.com/wdm/maya/htm_maya101_rocket.zip Note: In Maya 2023, Booleans have changed a bit. To use them as this video shows, do the following: 1.) When using the Union command, click the small square icon next to the tool to open the options window. 2.) Set "Input object display" to "Hidden" 00:00 - Introduction and model breakdown 00:40 - Transforming a primitive sphere (using the Toolbox) 00:54 - Adding a booster (using Component Mode) 02:35 - Adding a porthole (adding divisions to an object) 04:52 - Adding a nose cone (using Soft Select) 07:00 - Adding fins (using Deformers) 11:10 - Duplicating the fins around the rocket