Inside PlayStation 5 Pro: The Mark Cerny and Mike Fitzgerald Interview

Inside PlayStation 5 Pro: The Mark Cerny and Mike Fitzgerald Interview

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Inside PlayStation 5 Pro: The Mark Cerny and Mike Fitzgerald Interview
A brand new Mark Cerny deep dive into the technology and vision behind PlayStation 5 Pro has just landed - and we had an early preview several weeks ago... plus the chance to talk tech with Cerny himself and Insomniac's director of core technology, Mike Fitzgerald. Oliver Mackenzie poses the questions in an interview recording on October 30th, before the Pro launched. Want some DF-branded tee-shirts, mugs, hoodies and various items based on DF catchphrases? Check out our store: https://store.digitalfoundry.net Join the DF Supporter Program for pristine video downloads, behind the scenes content, early access to DF Retro, early access to DF Direct Weekly and much, much more: https://bit.ly/3jEGjvx Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe 00:00 Overview 00:50 How should developers approach PS5 Pro mode selection? 02:58 What kind of upscaling factors are recommended for PSSR? 04:50 Do you expect PSSR to improve over time? 07:07 Can PSSR be updated without a patch? 08:05 How do we communicate the value of upscalers when players often fixate on internal resolutions? 09:32 Can PSSR improve the stability of ray traced lighting? 11:17 What is the organizing goal behind the PS5 Pro’s design? 12:58 Why hasn’t the PS5 Pro’s CPU been more substantially upgraded? 14:07 Is machine learning a solution for static cost-per-transistor in nanolithography? 15:07 Are PS5 Pro clockspeeds similar to base PS5? 16:17 Does Sony still believe in generational hardware leaps? 18:25 Is the improvement to GPU compute and bandwidth still important in the current era? 20:32 What is the Amethyst initiative between AMD and Sony? 23:53 How does PS5 Pro handle backwards compatibility? 25:27 Could the PS5 Pro be used for intense ray tracing workloads like path tracing? 26:39 What’s your vision for how PS5 Pro software should look in a couple of years?