Welcome to the very first devlog of my game Wizard’s Keep! It’s a vampire survivors-like made in Godot. I go through the concept for the game, the organizational improvements I made, the parts completely changed from the prototype, and what features to expect in the next devlog.
Intro
00:00
Game Idea
00:32
Scrapped Prototype
01:17
Wizard and HUD
01:33
Custom Godot Resources
02:16
SignalBus
03:07
Better Enemy Targeting
03:30
Making Menus
04:12
Future Features
04:41
Outro
05:06
=== Useful Links ===
Check out the Prototype:
https://youtu.be/Ac1R4472Q-k
=== Music ===
"Late Night Radio" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/