Well hello there. In this cheeky little video I will show you how you can take any static mesh in Unreal Engine 5 and set up LODs (level of detail) for it automatically in the static mesh editor. I'll also cover what the settings do and which ones you might want to change. If you find the video useful then give it a thumbs up :)
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MORE TUTORIALS FROM ME
Unreal Engine 4 for Beginners:
https://youtu.be/a0qNO6_xPx0
Creating Your First Game in Unreal Engine 4:
https://youtu.be/icR_EgXrS6o
Maya Tutorial for Beginners 2021 | 2022:
https://youtu.be/tZieJcA5vf0
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VIDEO CHAPTERS
Introduction
00:00
Automatically create LODs
00:49
Preview LOD models
01:52
Test LOD transitions
02:31
Increase or decrease number of LOD levels
03:36
Manually set number of triangles for LODs
04:45
Manually change LOD transition distance
06:37
Force LOD model & override minimum LOD
08:55
Conclusion
10:23