Implementing Scheduling and Pathfinding in my Indie Game | Isle Goblin Devlog #3

Implementing Scheduling and Pathfinding in my Indie Game | Isle Goblin Devlog #3

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Implementing Scheduling and Pathfinding in my Indie Game | Isle Goblin Devlog #3
My process for adding multi-scene handling, pathfinding, and NPC scheduling in my indie game! You can support me here on Patreon for some rewards! https://www.patreon.com/WattDesigns Steam: https://store.steampowered.com/app/1688640/Cleanup_on_Isle_Goblin/ Instagram: https://www.instagram.com/watt.designs/ Twitter: https://twitter.com/WattDesigns