I’m Building The Pirate RPG I’ve Always Wanted | Plunder Devlog 1

I’m Building The Pirate RPG I’ve Always Wanted | Plunder Devlog 1

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I’m Building The Pirate RPG I’ve Always Wanted | Plunder Devlog 1
Plunder is a 2D pixel art pirate RPG with ship battles, swordfighting, open-world exploration, crew management, and chaotic pirate adventure. In this video, I give you a full behind-the-scenes look at what I’ve built so far — from dynamic sailing mechanics and cannon combat to dialogue systems, character customization, and the world of Kelptown. I’m building Plunder solo, and it’s going to be free to play. Think Sea of Thieves, Black Flag, and Sid Meier’s Pirates smashed together into one big, messy, story-driven adventure. If you’re looking for a pirate game with personality, strategy, and an actual sense of progression — this might be your new favorite thing. 💥 Open-world sailing ⚔️ Turn-based + real-time combat 🧭 Questing and exploration 👥 Recruitable crew 🎨 Deep character customization 🧃 Dialogue with actual choices 🔗 All my socials, dev updates, and the free Patreon tester sign-up: https://linktr.ee/plunderthegame Subscribe to follow development and be part of the crew from the very beginning. #pixelart #pirategame #indiegamedev #gamedev #plundergame #openworldrpg #piraterpg #soloindiedev #godotgame