I Can PROVE Ocarina of Time ISN'T Linear

I Can PROVE Ocarina of Time ISN'T Linear

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I Can PROVE Ocarina of Time ISN'T Linear
Ocarina of Time was the blueprint for Zelda until Breath of the Wild shook up the industry in 2017. But are the two games really that different? Is Ocarina of Time a hyper linear experience? Or does the player have options? Join this channel to get access to perks: https://www.youtube.com/channel/UC2z_x8_TlFCUwBL2uohe8eg/join Closed Captions by AinselPixel Thumbnail by @Demon_Dionysus Patreon: https://www.patreon.com/SimplySnaps SimplySnaps profile picture/banner by Rejzyberry