I Added Terrain Generation to My MINECRAFT Clone in C++ - OpenGL Gamedev - Devlog 3

I Added Terrain Generation to My MINECRAFT Clone in C++ - OpenGL Gamedev - Devlog 3

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I Added Terrain Generation to My MINECRAFT Clone in C++ - OpenGL Gamedev - Devlog 3
The first 500 people to use my link https://skl.sh/kofybrek10241 will get a 1 month free trial of Skillshare premium! This time I added terrain generation to my Minecraft clone in C++ and OpenGL. I also used SFML for 2D terrain generation. I tried using the Perlin noise but I couldn't manage to make it work. Previous part: https://youtu.be/W9-MxCM2nlo Discord: https://discord.gg/bGEuW8cAaz Github: https://www.github.com/Kofybrek Itch io: https://kofybrek.itch.io Patreon: https://www.patreon.com/Kofybrek Subreddit: https://www.reddit.com/r/Kofybrek Twitter: https://www.twitter.com/Kofybrek Code: https://www.patreon.com/posts/114055036 This video is sponsored by Skillshare #code #coding #programming