How I added portals into Quake's software renderer. These are gameplay portals, a bit like the ones in the game Portal, as opposed to the type used for vis calculations.
Support my channel: https://www.buymeacoffee.com/mattsramblings
Follow me on Mastodon: https://mastodon.cloud/@mattsramblings/
Thanks again to bmFbr for the instant teleporter feature. Download the Alkaline mod here: https://alkalinequake.wordpress.com/
00:00 Introduction
00:47 Transformation
01:22 Stencils
03:28 Clipping
04:17 Multiple portals
05:03 Physics
05:26 Limitations