This is a multi-part video tutorial on using texturing XYZ multi-channel face maps on your 3d model using software like Zbrush, Substance 3d Painter & Photoshop. This is the 1st part of my video on this topic, which is done by using the Zbrush plugin Zwrap & X-Normal.
Asset Download Link: https://drive.google.com/drive/folders/1PzN1Dj0ETo_BzQu54IDUMF1EKEoaZZM3?usp=sharing
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Track: JJD - Adventure [NCS Release
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https://youtu.be/f2xGxd9xPYA
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Fresh by MBB https://soundcloud.com/mbbofficial
Creative Commons — Attribution-ShareAlike 3.0 Unported — CC BY-SA 3.0
Free Download / Stream: http://bit.ly/2PK8m0A
Music promoted by Audio Library
https://youtu.be/YqRO_qgBB1c
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