So… Adobe finally lets you use 3D models in After Effects natively… but it’s not quite as plug-and-play as they made it seem 😅
In this one, I walk through my full workflow using Blender to clean up Sketchfab models, fix broken anchor points, and get proper lighting into After Effects using HDRIs.
No shade to the 3D artist who made this! He did a great job and it was a good exercise for those of you who are dipping their toes in 3D. Linked Below
https://sketchfab.com/3d-models/the-one-ring-a50b517d3c414e7da7911041efa6a9c7
If you want to get clean animations and no broken 3D imports, this is the workflow.
Chapters Below
00:00 - Start
00:05 - Navigation in Blender
00:56 - Editing and Cleaning Up a 3D Object
06:18 - Exporting Blender Object for After Effects
06:52 - Importing 3D Files into After Effects
07:42 - After Effects 3D Navigation
08:42 - After Effects Advanced 3D
09:38 - Make a 3D Camera
10:31 - 3D Lights in After Effects
15:02 - Animating our 3D Object
18:00 - Creating the 3D Mask
20:18 - Thanks for Watching!
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