How to Shoot Projectiles | Unreal Engine 5 Tutorial (Arrows, Spells, Bullets & more) | ue5

How to Shoot Projectiles | Unreal Engine 5 Tutorial (Arrows, Spells, Bullets & more) | ue5

131.093 Lượt nghe
How to Shoot Projectiles | Unreal Engine 5 Tutorial (Arrows, Spells, Bullets & more) | ue5
In this Unreal Engine Game development Tutorial you will learn the following (combat mechanis): - How to create many different projectile types from a single base actor - How to create projectiles that target a specific enemy - How to create "Homing" projectiles that follow an enemy - How to combine the projectiles with the damage system from my last tutorial to use the projectiles in ranged combat. Link to the "Damage System" tutorial: https://www.youtube.com/watch?v=o3uFXnNxwKE About me: I've been learning game development for over a year now, I do have a background in software engineering, but I've always wanted to create my own game. I am currently working on this 3rd person action adventure game as a hobby, but I am also trying to build a community, thus I am creating YouTube tutorials to find others who are interested in game development and design. If you are interested in learning more or if you are interested in working together, please let me know in the comments. Join my Discord server to chat and mingle with the community https://discord.gg/AEnM4wvYzN If you would like to support me on Patreon, I would be forever thankful to my early adopters https://www.patreon.com/Alizoh/membership Checkout my other tutorial here: "Combat Damage System" https://www.youtube.com/watch?v=o3uFXnNxwKE Assets used in this tutorial: Paragon Gideon: "No longer available in Fab" Infinity Blade Effects: "No longer available in Fab" Chapters: 00:00 Intro 00:40 Setup 01:40 Creating the Base Projectile Actor 10:36 Creating a Dark Energy Projectile 12:15 Adding Sounds and Effects 15:29 Creating Fire Arrow Projectile 18:59 Creating Ice Crystal Projectile 21:17 Adding a Targeting System 29:33 Demo Projectile Shooter 33:35 Combining With the Damage System 35:13 Overview of Damage System 35:33 Replacing the Attack with a Projectile 41:27 Fixing Collision with Self 43:05 Target Lock on Enemy 44:17 Outro #unrealengine #unrealengine5 #ue5 #gamedev #combat #projectilemotion #projectile #arrow #spells #blueprint #tutorial