How to render and present Substance Materials with Marmoset Toolbag 4 - Tutorial
A tutorial showing how to light and render Substance Material files with Marmoset Toolbag 4. The first step here is to have polygon primitives which you can use in Marmoset to apply the material to. This video covers how to use the exact same objects you use to preview materials in Designer and import those into Toolbag 4. After that we go over setting up the material and then the lighting and rendering of the material as well as a short how to for turntables.
Intro to Substance Designer Tutorial : https://gum.co/introDesigner
Learn how to Make an Outdoor Environment: https://gum.co/OutdoorCourse
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Here's a list of useful shortcuts used in maya.
W- move
E- rotate
R- scale
G- repeat last command
q - exit tool
b- soft selection
shift + . - grow selection
alt + b - change background color
f - fit to selection
ctrl + a - open attribute editor/channel box
ctrl + delete - deletes an edge loop
1 - standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 - shaded mode
6- texture mode
__Music :
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#Tutorial
#SubstanceDesigner
#Rendering
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