Thank you to the sponsor of this video, Southern New Hampshire University!
For more information about their Game Degree program - https://snhu.edu/shrimp
Today, we're going over how to use Adaptive Probe Volume in Unity 6 to create a Day and Night cycle. Its surprisingly easy to do now that we have Adaptive Probe Volumes. In less than 20 minutes, you can have the sun rising and setting in your game!
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► 🕹️More Shrimple Tutorials🕹️
Optimize Your Draw Calls:
https://www.youtube.com/watch?v=EMA5-WqkEAo
Optimize URP:
https://www.youtube.com/watch?v=OqpS2z_I3hU
Unity Lighting Essentials:
https://www.youtube.com/watch?v=5rxMdiCkQGk
🦐Who's El Shrimpo?🦐
I'm Fist Full of Shrimp! I make the most shrimple tutorials about Unity, Game Development and VR Development! My Unity tutorials are beginner friendly, but also tend to get into more details that can be forgotten. I do my best to make my tutorials as quick and clear as possible, so if you've found them helpful so far, consider liking and subscribing for more!
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