Hello! This is a tutorial on how to make a visor-like HUD in Godot 4. It's loosely based on Metroid Prime's and Lethal Company's HUD. Here's a link to the git repository containing the project's source code: https://github.com/DevPoodle/yt-example-projects/tree/main/hud.
Thanks so much for watching!
Chapters:
0:00 Intro
0:44 Setting up a basic scene
2:06 Downloading a first person controller
3:03 Creating the HUD
5:02 Adding curvature to the overlay
6:42 Adding a parallax effect
10:11 Outro