Hello and welcome back to another video!
Today I go in-depth through the actual process of creating Video Game music and creating a Soundtrack, if you're a Solo Developer or a small team (or anything above or in-between!).
I tackle a CHARACTER THEME, and BATTLE THEME, a SAD/EMOTIONAL THEME and a AMBIENT/AREA-BASED THEME. I hope the video gives you can learn from the process, gain some tools, inspiration, and start working on your own music.
TIMESTAMPS (Provided by c4tt):
Character theme (
2:33):
2:33 --
3:15 (SoundFont Instruments)
3:15 --
5:16 (Discovering a melody)
5:16 --
5:45 (Variating melody)
5:45 --
8:40 (Chords)
8:40 --
10:02 (B Section)
10:02 --
12:27 (Reforcing the Melody, Bassline and Effects)
12:27 --
13:39 (Intro and Right Ear Reinforcement)
13:39 --
15:11 (Percussion)
15:11 --
16:20 (Outro Section and Loop)
Battle Theme (
16:34):
16:34 --
20:44 (Intro, Chords, BPM/Tempo and Build-up)
20:44 --
24:52 ("Drop")
24:52 --
29:33 (Other Section and Start Transition)
29:33 --
29:52 (Check the SoundTrack Out!)
Melancolic/Sad Theme (
29:52)
29:52 --
31:10 (Tips for a Sad Theme)
31:10 --
33:03 (Melody, Bassline and.. music box?)
33:03 --
34:07 (Chords, Snares And Second Melody)
34:07 --
37:05 (Tips And Second Section)
37:05 --
38:08 (Transition, Outro Section, Triangle Wave, Pad)
38:08 --
38:53 (Explanation)
Ambient Track (
38:53):
38:53 --
39:22 (Instruments)
39:22 --
40:18 (Area Look And Motif) (motifs are patterns from other musics, in this case he used the character theme one)
40:18 --
40:37 (Ambience and Chords)
40:37 --
40:55 (Character Theme Modified Motif)
40:55 --
41:10 (bass that sound like a 808)
41:10 --
41:33 (Automated Arpeggio And Vinyl Effect)
41:34 --
41:36 existential crisis
41:36 --
42:01 (Valhalla Vintage Verb, train vibe)
42:01 --
42:28 (Finishing Track Timelapse)
The music I created for this video are the first 4 tracks of this album:
--- https://jaies.bandcamp.com/album/vignettes-of-vgm
--- https://soundcloud.com/jaiess/sets/vignettes-of-vgm
It was all created using the Earthbound, Yoshi's Island, Chronotrigger, Donkey Kong Country, and Mother 3 soundfonts in sforzando. Other synthesizers were used occasionaly like Fabfilter Twin 2, FM8, and SERUM. I used the DAW FL Studio 20 to create the music.
I downloaded the SF2/SFZ (Soundfont) files from HERE: http://www.williamkage.com/snes_soundfonts/
I take Inspiration from Toby Fox, (Undertale Composer) and Nightmargin (ONESHOT Composer) adnd Shogo Sakai (MOTHER 3 Composer).
WATCH EPISODE 1 (THE FORMULA):
https://www.youtube.com/watch?v=VTYh-sIZfMA
Background music used in the video:
- https://avec-audace.bandcamp.com/album/- (Western Reader) and (Retour)
- jinsang - Summer's Day v2
- VIRTUAL TUSCANY - NEO SPA
- Corp. - Consumer (kahvi)
Thank you everyone. Please do leave a comment!
- JUDE BAUER