How to Design a Witch: A Character Design Journey | with Mathias Osland

How to Design a Witch: A Character Design Journey | with Mathias Osland

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How to Design a Witch: A Character Design Journey | with Mathias Osland
Jump into Mathias’s full character design process, from initial sketch to rendering. Learn essential considerations on posing, shapes, designing on topic, tackling young vs. old characters, choosing colors and pushing the story for each of them! Learn the full character design process, from ideation to render, at your own pace: https://visign.com/courses/basics-of-character-design-for-video-games Join our community for feedback, support and live webinars: https://discord.gg/Nt9BW7h4ZY Get more free resources on art & career: https://visign.com/downloads Chapters: 00:00 Intro 00:10 Young Witch: Sketch and Posing 00:59 Witches in Media – How to Convey Personality 03:11 Colors, Shadows and Storytelling 05:38 Non-Destructive Editing, Backups and Lineart 08:18 High & Low Fantasy and Design Choices 12:30 Color Harmony, Color Choices, Refinement 15:48 When Is It Done? 16:32 Old Witch: Sketch and Design Choices 18:18 Young vs. Old in Character Design, Colors 20:59 Clothing, Materials and Functionality 23:38 Facial Features & Hair 24:38 Making the Character Stand Out 25:55 What’s Her Story? 27:01 Details to Push the Story & Readability 29:24 Final Thoughts & Recommendations 29:57 Wrap Up