How To : Create Light AOVs (LPEs) using Maya and Nuke

How To : Create Light AOVs (LPEs) using Maya and Nuke

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How To : Create Light AOVs (LPEs) using Maya and Nuke
- To access the scene file please visit: https://www.patreon.com/posts/source-file-how-63936573?utm_medium=clipboard_copy&utm_source=copy_to_clipboard&utm_campaign=postshare - Check out my HOW TO playlist via: https://www.youtube.com/playlist?list=PLbvsJz5ZcmxHSIHNecS7PNMJVQn6jEPPg - You can access our shop via: https://www.youtube.com/channel/UCeMhJ9SijyiDCOlcTAhOHag/store In this tutorial, we are going to talk about Light Path Expressions (LPEs) which means we output light into specific AOVs. LPEs can be used to extract specific light contributions from Arnold into separate custom AOVs. We also have a look at how they can be recombined in a compositing package. - Follow me on: https://x.com/@Sarkamari1 http://instagram.com/SARKAMARI.CG https://www.reddit.com/u/SARKAMARI Bookmarks: 00:00 Let's Get Started 00:51 Light Manager 04:10 Light Groups 05:07 Custom AOVs 08:25 Rendering 10:20 Compositing using Foundry Nuke #sarkamari @Autodesk @sarkamari- - Intro music by @Limujii - Sweet Talks (No Copyright Music) Watch: https://youtu.be/PmLHb3db2vA Music by: Chill Summer Vlog | No Copyright Music