How to Create Dialogue Audio like in Celeste and Animal Crossing using Unity

How to Create Dialogue Audio like in Celeste and Animal Crossing using Unity

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How to Create Dialogue Audio like in Celeste and Animal Crossing using Unity
This video covers how to create dialogue audio similar to in games like Celeste and Animal Crossing using Unity. It covers creating a versatile system for playing the audio, making the audio predictable for a given line of dialogue, and accounting for different configurations of the audio to support multiple speakers. Just for fun, I also use the system to do a loose replication of the dialogue audio for both Celeste and Animal Crossing. The Dialogue System we're starting with was created in some previous tutorials I've done. The playlist for those can be found here - https://www.youtube.com/watch?v=KSRpcftVyKg&list=PL3viUl9h9k78KsDxXoAzgQ1yRjhm7p8kl Thank you for watching and I hope this video was helpful to you! 🙂 ► TIMESTAMPS 0:00 Intro 1:25 How it's going to work 3:34 Audio clip considerations 5:31 Project overview 6:22 Playing a sound every character 7:50 Dealing with overlapping sound 9:02 Changing the frequency 11:06 Randomizing the pitch 11:59 Randomizing multiple sound clips 12:51 Making the audio predictable (how it'll work) 15:03 Generating a hashcode 16:00 Making the audio predictable (implementation) 18:10 Supporting multiple speakers (how it'll work) 19:42 Supporting multiple speakers (implementation) 25:10 Replications disclaimer 25:53 Celeste audio replication 27:33 Animal crossing audio replication 28:55 Outro ► RESOURCES (Reproducing Animal Crossing's Audio) Recreating Animal Crossing's Dialogue by Mix and Jam (excellent resource on recreating other parts to Animal Crossing's dialogue system) - https://www.youtube.com/watch?v=ta_L_qoMaqc&t=240s Recreating Animal Crossing's Talking Sounds by Blipsounds (excellent example of using a character to sound map approach) - https://www.youtube.com/watch?v=4W57Wy6veUM&t=179s ► RESOURCES (Reproducing Celeste's Audio) FMOD project for Celeste - https://www.fmod.com/docs/2.02/studio/appendix-a-celeste.html Video walking through the FMOD project for Celeste by Power Up Audio - https://www.twitch.tv/videos/248998904 ► RESOURCES (Software) Audacity - https://www.audacityteam.org/ FMOD - https://www.fmod.com/ ► RESOURCES (General Information) Excellent intro to Audio in Unity with Audio Sources by Brackeys - https://www.youtube.com/watch?v=6OT43pvUyfY Wikipedia for Hashing in Computer Science - https://en.wikipedia.org/wiki/Hash_function Excellent introduction to Scriptable Objects by Samyam - https://www.youtube.com/watch?v=cy49zMBZvhg&t ► GITHUB PROJECT The '7-dialogue-audio-implemented' branch contains the code for this tutorial. https://github.com/shapedbyrainstudios/ink-dialogue-system/tree/7-dialogue-audio-implemented ► MUSIC The backing music is custom made by @themaykit. He also provided the synth sounds for this tutorial. https://www.instagram.com/themaykit/ ► DISCORD Come ask questions, suggest a video topic, or just hang out! 📱Discord ➔ https://discord.gg/99gcnaHFf9 ► THE PATH OF REN Wishlist The Path of Ren on Steam! 🎮 Steam (The Path of Ren) ➔ https://store.steampowered.com/app/1619920 ► SOCIAL MEDIA LINKS 🐦 Twitter ➔ https://twitter.com/ShapedByRain 📷 Instagram ➔ https://instagram.com/ShapedByRainStudios 🕑 TikTok ➔ https://tiktok.com/@ShapedByRainStudios 🌐 Website ➔ https://ShapedByRainStudios.com ► SUPPORT Any support is much appreciated! I may receive a commission on any assets purchased using the below Unity Asset Store link. 🛍️ Unity Asset Store Affiliate Link ➔ https://assetstore.unity.com/?aid=1100lrxm5 ☕ Buy me a coffee! (Ko-fi) ➔ https://ko-fi.com/ShapedByRainStudios #gamedev #unity2d #unity