How Nintendo Stopped Bootleg Games on the Nintendo 64 | MVG

How Nintendo Stopped Bootleg Games on the Nintendo 64 | MVG

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How Nintendo Stopped Bootleg Games on the Nintendo 64 | MVG
These days, N64 reproduction cartridges are everywhere, but for years security on the Nintendo 64 was unable to be defeated head on. Only via methods to work around it. On this episode we take a look at how Anti Piracy worked on the Nintendo 64 and how methods to work around and ultimately clone the process was accomplished. ► Consider supporting me - https://www.patreon.com/ModernVintageGamer Credits and Thanks Mike Ryan, Marshallh, and John McMaster for reverse engineering the Nintendo 64 CIC chip. ► Game Security CIC List - http://micro-64.com/database/gamecic.shtml ► Reversing the Nintendo 64 CIC - REcon 2015 - https://www.youtube.com/watch?v=HwEdqAb2l50 ► N64 PIF/CIC-6105 Algorithm Reversed - http://www.emutalk.net/threads/53217-N64-PIF-CIC-NUS-6105- ► Ultra CIC Source Code - https://github.com/perkinsb1024/UltraCIC-II Social Media Links : ► Check me out on Facebook : https://www.facebook.com/ModernVintageGamer ► BandCamp : https://modernvintagegamer.bandcamp.com/ ► The Real MVP Podcast : https://player.fm/series/the-real-mvp ► Follow me on Twitter : https://twitter.com/ModernVintageG #N64 #AntiPiracy #DRM