For content on how to become a better character artist, visit us @ https://outgang.studio
This video shines light on how Zbrush deals with scale internally and how that applies to both simple objects and characters. We make sense of scale in the context of dynamic brushes, Dynamesh, the Unify function, Subtool Master's multi-append feature, Scale and Offset values in the Export menu and of course, the transpose line.
Outgang is founded on the belief that education should be affordable, high-quality and given by industry professionals. Laura Gallagher has been teaching character art since 2012 at various venues and has launched Outgang in 2020 with the goal of helping out as many artists as possible aspire to a better life for themselves.
We exist solely due to the generous support of our community. Becoming a monthly or yearly member of Outgang is the best way to support us and help us achieve our mission of bringing high-quality, affordable education to as many people as possible.
Outgang is also comprised of:
Frédérik Généreux:
https://www.artstation.com/fredfaitdeschoses
Piotr Dziubek:
https://www.artstation.com/aydhe
Reila Soley:
https://www.instagram.com/reilasoley/
Join our Discord server:
https://discord.gg/ypyYEzx
Follow us on social media:
https://www.facebook.com/outgang.studio
https://twitter.com/outgang3d
#zbrush #pixologic #characterart
00:00 Introduction
04:26 How Zbrush Deals with Scale Internally
06:13 Scale of Primitives and Dynamesh
15:08 Unify Function
18:40 The Scale Value in the Export Tab
26:43 Scale for a Character
30:55 Offset Values
36:02 Fixing Scale Issues
44:44 Conclusion