HOUDINI: Explode Geometry With Pyro

HOUDINI: Explode Geometry With Pyro

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HOUDINI: Explode Geometry With Pyro
This tutorial will teach you how to adevect geometry with volumes, which you can use to blow things apart using the velocity from a pyro simulation. If you have any questions, leave a comment and I'll do my best to help out! 0:00 - Intro 0:06 - Geo Setup 0:32 - Boolean Fracture 2:45 - Pyro 3:18 - Constraints 6:26 - Advect By Volume 9:53 - Outro