Unreal Engine 5.5 PCG introduces GPU HLSL nodes. This allows you to write HLSL code to control how the points behave. If you're like me and don't know how to write code, you can use something like ChatGPT to write the main code for you and just edit the little bits you need to work the way you want in order to get really cool results.
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Chapters:
00:00 - Marker 1
01:19 - Intro to HLSL
03:32 - Having ChatGPT Write the Main Spiral HLSL Code
08:21 - Getting Rotation
10:59 - World to Local Repositioning
12:15 - Expose HLSL variables to PCG