Hi
in this video, we are going to check various methods to handle large data or large simulation #destruction in sidefx #Houdini 20 using #karma
we are going to check the pack geometry method in Houdini, and after that, we are going to check the payload in USD, which is defined by purpose and we are going to see how we can set our geometry as a proxy or as a render after that we are going to create our procedure RBD destruction node in Solaris and will see the benefit of it
shading RBD destruction in Karma Houdini : (Including Project Files):
https://diyz3n.com/shading-rbd-destruction-in-karma-houdini-20/
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▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬
0:31 - Overview
4:33 - Packed Primitive
7:01 - Payloads
11:30 - USD Proxy
15:07 - Solaris RBD procedure