Grasshopper Basics 05: Using Planes to Orient Geometry

Grasshopper Basics 05: Using Planes to Orient Geometry

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Grasshopper Basics 05: Using Planes to Orient Geometry
0:00 - Recap: Planes, Rotation, and Radians 0:50 - Creating a Sphere with Plane Input 1:29 - Automatic Point-to-Plane Conversion 2:06 - Adjusting Sphere Radius 2:34 - Populating Sphere with Random Points 3:52 - Using Lists for Multiple Points 4:59 - Adding Spheres at Each Point 5:25 - Replacing Spheres with Cylinders 6:12 - Aligning Cylinders to Sphere Surface 6:46 - Getting Normals with Brep Closest Point 7:58 - Visualizing Normals with Vector Display 8:46 - Creating Planes from Normals 9:23 - Using Planes to Orient Cylinders 10:00 - Recap: Importance of Planes for Geometry