Godot's Quaternion Variant is Beautiful (and misunderstood)

Godot's Quaternion Variant is Beautiful (and misunderstood)

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Godot's Quaternion Variant is Beautiful (and misunderstood)
In this video, we gaze beyond the third dimension as we understand the differences between Euler angles and Quaternion rotation. I also go off on a weird tangent and tell my daughter a mostly true story about ancient mathematicians. Part of my exploration of every Node and Variant in Godot. For more details on quaternions, check out https://eater.net/quaternions Source Code: https://gitlab.com/lazy-tutorials/every-variant Itch Project: Doesn't exist yet, but I'll make one if there's interest 00:00 Weird Intro 01:21 Less Weird Intro 03:11 Rotations in 3D Space 05:56 Euler to the Rescue! 09:11 Gimbal Lock 11:03 Quaternions 13:30 A little bit of math 14:22 Code Examples - Using Quaternions 17:40 Outro #godot #godot4 #godotengine Godot, Godot 4, Quats Quaternions, Euler, Math, seo is hard.