Godot 4 Third Person Controller #1 - Movement, Camera, Animation

Godot 4 Third Person Controller #1 - Movement, Camera, Animation

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Godot 4 Third Person Controller #1 - Movement, Camera, Animation
This is the first part of my Godot 4 Third Person Controller series. In this video I've covered three main topics of a third person controller system: movement, camera controls, and basic animations. Support me: https://www.patreon.com/jrouddro Full Playlist: https://youtube.com/playlist?list=PLqbBeBobXe082xCMJ_CrTya7qgy38gMKQ&si=U0izwz6typIlJrNg Next Video: https://youtu.be/t_E8EyXp37g Project Link: https://johnnyrouddro.itch.io/godot-4-third-person-controller Godot Engine: https://godotengine.org/ Timestamps: 0:00 Intro 0:21 Project Overview 1:04 Environment 1:21 Import 3D Character From Blender to Godot 1:55 Third Person Camera 3:30 3D Camera Collision 4:40 Using Resource to Create States 5:40 Player Inputs 6:41 Movement Controller 8:30 Change Camera FOV with Movement 9:06 Third Person Animation Controller 10:30 Outro