Generate HLODs in a world partition level tutorial tips & tricks : save time and gain performance

Generate HLODs in a world partition level tutorial tips & tricks : save time and gain performance

6.932 Lượt nghe
Generate HLODs in a world partition level tutorial tips & tricks : save time and gain performance
I've been hard at work figuring out the HLODs of my game and am sharing a guide of what I learned and how you can setup your HLODs to save you time and performance. ⭐ join https://www.patreon.com/NanceDevDiaries for perks (credits, ad-free videos, early access, newsletter) Finding information on this subject was hard and I spent a lot of time waiting on HLODs to generate with the wrong settings and them failing, I hope this video helps you skip all that time and your computer will thank you for that, for working overtime when you're sleeping or watching a show! ⭐Ad-free version at : https://www.patreon.com/posts/youtube-generate-114585728 =============== 🎮 Project details : =============== Version of Unreal Engine : 5.4 Stack-o-bot game sample at https://www.fab.com/listings/b4dfff49-0e7d-4c4b-a6c5-8a0315831c9c (Fab just launched today so my video showcases the old marketplace, woops!) =============== 📚 Documents I reference in this video: =============== Guide: https://dev.epicgames.com/community/learning/knowledge-base/r6wl/unreal-engine-world-building-guide Overview: https://dev.epicgames.com/documentation/en-us/unreal-engine/hierarchical-level-of-detail-overview-in-unreal-engine?application_version=5.4 =============== 🎥 Related videos =============== Mini-map tutorial : https://youtu.be/RMZpM7ztcxY Custom Primitive data : https://youtu.be/uOuooi_ylOU =============== ✨ Results in Portabellows =============== Now my editor doesn't take 15sec to play in our packed hub map! Performance is also better with a smoother framerate 🎁 Thanks for watching and supporting! ===================================== 🔊 More game updates or channel updates ===================================== NanceDevDiaries: https://linktr.ee/nancedevdiaries Portabellows Game: https://linktr.ee/portabellowsgame --------------- ⏲️ Time Stamps 00:00 - Intro 00:33 - What are HLODs? 00:56 - Get the Stack-o-bot sample game 01:26 - Enable streaming in Stack-o-bot 06:05 - Generate instancing HLODs 09:43 - Consider foliage for HLODs 10:41 - Preview how world partition works 11:31 - When HLODs pop in in-game 13:19 - Adding HLOD layers : Foliage 13:55 - Learning from the Fortnite HLOD setup 16:44 - Note about destructibles 18:48 - How do the HLODs stream? 21:47 - Profiling HLODs vs Always loaded