Gagne's Nine Events of Instruction

Gagne's Nine Events of Instruction

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Gagne's Nine Events of Instruction
Watch the full guide to becoming an instructional designer: https://youtu.be/5mjPi463TcU Gagne's 9 Events of Instruction include all of the necessary conditions for learning to take place. These events are research-backed and proven by decades of practice. You can use Gagne's events to guide your lesson plans, storyboards, and learning programs. The events serve as a blueprint for your learning experience. As you gain more experience, you will likely find creative ways to weave these conditions for learning into your designs. These events do not need to be a linear process. Learn more about Gagne's Nine Events in this in-depth article: https://www.devlinpeck.com/posts/gagnes-events-elearning If you have any questions about Gagne's Events, then please drop them in the comments. Join the Slack community to network with a community of current and aspiring instructional designers: https://www.devlinpeck.com/slack Using the affiliate links below will help support me and the content on this channel. ***Book Recommendations*** The Non-Designer's Design Book: https://amzn.to/3kP0reO Map It: https://amzn.to/3f137mR eLearning and the Science of Instruction: https://amzn.to/3kNuBiF Design For How People Learn: https://amzn.to/3CLtrNM Michael Allen's Guide to eLearning: https://amzn.to/31ZUbJB ***My Gear Setup*** Camera: https://amzn.to/3gulMr0 Lens: https://amzn.to/2EgrkZb Mic: https://amzn.to/34DcBCp Full writeup: https://www.devlinpeck.com/posts/video-setup 0:00 Intro 0:50 Gain Attention 1:50 State Objectives 2:44 Stimulate Recall 3:57 Present Content 4:23 Provide Guidance 5:35 Elicit Performance 6:08 Provide Feedback 6:52 Assess Performance 8:00 Enhance Transfer 9:27 Conclusion