Fusion Particles - Spark impacts / Spawning new points from particles

Fusion Particles - Spark impacts / Spawning new points from particles

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Fusion Particles - Spark impacts / Spawning new points from particles
This tutorial demonstrates how to create a spark emission effect in Fusion by generating a small set of particles that spawn additional sparks. The setup involves configuring PEmitter, PRender, and PSpawn nodes to control particle behavior, lifespan, and motion. The video explains fine-tuning emission settings, adjusting variance, and optimizing particle count for a realistic effect. Additional refinements such as turbulence and gravity enhance the realism of the sparks. By the end, users will have a dynamic particle system for high-energy spark effects. Link to comp : https://github.com/statixVFX/stx_tutorials Join my Patreon to support me making more videos, get access to all the work-files I post, assets and more: https://www.patreon.com/Stx_vfx Links: https://www.patreon.com/Stx_vfx https://stxvfx.gumroad.com/ https://blendermarket.com/creators/stx-vfx https://www.cgtrader.com/designers/stx-vfx #FusionTips #BlackmagicFusion #VFXCompositing #MotionGraphics #FusionWorkflow #NodeBasedCompositing #FusionTutorial #VisualEffects #Filmmaking #postproduction #vfx #visualeffects #bmd #blackmagicfusion