Fix crappy surface shading with Data Transfer!

Fix crappy surface shading with Data Transfer!

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Fix crappy surface shading with Data Transfer!
In this tutorial, we examine another way to use the Data Transfer modifier to fix surface shading irregularities that can arise from difficult modeling scenarios. 00:00 Introduction 01:14 Examining the model 01:52 Creating 'good' normals for reference 02:24 Modeling the geometry that needs fixing 08:33 Examining the default 'crappy' surface shading 10:29 Setting up Data Transfer Modifier 11:47 Creating vertex groups for modifier use 14:25 Seeing resulting surface from Data Transfer modifier #blender4 #blendertutorial #datatransfer