In this tutorial, I will show you the some easy, but important techniques to distribute assets in blender. You´ll learn different techniques to scatter objects on a landscape without the use of any add-ons. We´ll work for this with geometry nodes and make selections based on the height, the slope and a noise texture for more randomness. I´m using blender 4.0, but you can use of course any other version with geometry nodes.
Feel free to ask, if you have any questions.
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Time-Stamps
Intro
0:00
Scatter Instances
0:13
Slope Selection
4:56
Height Selection
5:40
Add Randomness
7:15
Add Falloff
8:39
Add Instances
9:53
Vertex Paint
11:34
End
13:05
#blender #landscape #tutorial
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WATCH MY OTHER VIDEOS LINK BELOW
🎬
https://www.youtube.com/watch?v=4iMBy3ZCk8U
🎬
https://www.youtube.com/watch?v=NEXt5R31af4
🎬
https://www.youtube.com/watch?v=VXuXeqDhsTw
🎬
https://www.youtube.com/watch?v=0KYhLnrwaDs
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On this channel you will find realistic animations and cinematics of cars.
My name is Leone and I make videos since 2018 and since 2021 I also work with Blender and other 3D softwares. The different possibilities of creating videos and then combining them has always interested and motivated me. I like to try out new things in my projects and share the resulting videos with you.
Hope you enjoy!
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