After almost 9 months, I finally made the follow-up tutorial to the duck tutorial. In this video, I will show you some extremely quick and easy ways to create muzzle flashes, tracers, bullet impacts, lasers, and some basic destruction, all procedurally. They can be used in both Cycles and Eevee, and don't require ANY fluid simulation or long bake times.
Follow me on Instagram: https://www.instagram.com/nocluse/
Original Duck Video:
https://youtu.be/8zS1Xkymae8?si=enmH8LVyh0h1XEeU
Pierrick Picaut’s Muzzle Flash Tutorial:
https://youtu.be/eAPS27Vw3OE?si=UQFv2CrRwYF8xYRn
Smoke Puff Bullet Hit Stock Footage:
https://www.youtube.com/watch?v=wTXkvkGTSMg
Bullet Hole PBR Material:
https://www.texturecan.com/details/217/
Realistic Building Destruction Tutorial by FXForge:
https://www.youtube.com/watch?v=wLbv3_KgUVg
Timestamps:
0:00 Intro
0:57 Muzzle Flashes
8:45 Tracers
11:42 Bullet Impacts - Single Impact
16:30 Bullet Impacts - Multi Impact (sparks)
19:33 Lasers!
21:43 Cell Fracture and Rigidbody Destruction
25:13 Outro
Music From Epidemic Sounds
#blender3d #blendertutorial #blenderanimation #animationtips #vfx #cgi #fx #vfxtutorials #b3d