I explore Dragon Age's lore, gameplay, and the challenges it faces in a gaming industry increasingly dominated by formulaic, Marvel-inspired trends. I try and see how The Veilguard compares to BioWare's past titles, including Dragon Age: Origins and Inquisition. I examine whether AAA developers are sacrificing originality for blockbuster appeal and how this affects fan-favorite franchises like Dragon Age. I critique and review several aspects of the game including gameplay and writing.
If you're a fan of Dragon Age, BioWare, or passionate about the state of modern gaming, hopefully this analysis is relevant to you. Thanks for the support and remember to leave your thoughts on DATV in the comments below and lets continue the conversation.
Minor visual spoilers before the spoiler warning at the 40 minute mark!
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Chapters:
00:00 - Intro and Establishing Context
05:23 - Chapter 1: Technical Performance
09:25 - Chapter 2: Art Style and Direction
17:19 - Chapter 3: Combat
22:57 - Chapter 4: Skills and Progression
36:54 - Chapter 5: Level Design
43:28 - Spoilers Begin
44:49 - Chapter 6: World Building
51:26 - Chapter 7: Story and Narrative
52:52 - Chapter 8: Companions
1:14:23 - Chapter 9: Quest Design
1:17:17 - Chapter 10: Lore Revelations
1:23:14 - Chapter 11: Choice and Consequence
1:31:05 - Conclusion