Do Resource Systems Slow Down Gameplay? | Game Design

Do Resource Systems Slow Down Gameplay? | Game Design

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Do Resource Systems Slow Down Gameplay? | Game Design
This week, we're talking about how resource systems can affect a game's speed. I've heard from friends and strangers alike that Yu-Gi-Oh is too fast, with the reasoning often tied to its lack of a resource system. But is that really true? Thanks for watching! I'd love to hear your thoughts, so let's keep this discussion rolling down in the comments. Like if you enjoyed, subscribe for more, and ding-a-ling that notification bell so you never miss an update! Go have a good game! ~Gabe Join D5M5's Design Den!: https://discord.gg/VzBny2hXPw Stay in touch with any updates and ask me questions/make suggestions on the channel's socials! Twitter: https://twitter.com/Draw5Move5 Facebook: https://www.facebook.com/Draw5Move5 Music: - Far Away by MK2 - Candlepower by Chris Zabriskie is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/) Source: http://chriszabriskie.com/divider/ Artist: http://chriszabriskie.com/ - Nimbus by Eveningland