Do Resource Systems Slow Down Gameplay? | Game Design
This week, we're talking about how resource systems can affect a game's speed. I've heard from friends and strangers alike that Yu-Gi-Oh is too fast, with the reasoning often tied to its lack of a resource system. But is that really true?
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~Gabe
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Music:
- Far Away by MK2
- Candlepower by Chris Zabriskie is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/)
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- Nimbus by Eveningland