Follow Brian James on how to create displacement maps in Rhino 7 using both an image and procedural texture. Rhinoceros will use the greyscale values of the texture to geometrically affect the mesh in 3D space, creating 3D printable textues. He will also show how to use a Substance (SBSAR) material to create the displacement texture. For more visit, https://www.rhino3d.com/learn/?keyword=kind:%20rendering