Design OPTIONS into UNREAL 5 from various software

Design OPTIONS into UNREAL 5 from various software

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Design OPTIONS into UNREAL 5 from various software
Design Interoperability with Unreal 5 In this video I will show you how you can efficiently take designs from a large range popular design software bring them into Unreal Engine. This workflow allows rapid design iterations and model updates from external modelling software typically used such as Rhino and Revit. This is done using an app called speckle, allowing you to avoid the inefficient import and export process through its online data store. This is an alternative workflow in contrast to direct file imports using plugins such datasmith and works very well if you are in a live project with many changes and working with various software. How to load google maps tiles into Unreal: How to load google maps tiles into Unreal with datasmith: https://www.youtube.com/watch?v=aKi1Q3JRn7U&t=0s 00:00 Introduction 00:43 Using Speckle 01:10 Speckle manager and software connectors 01:50 Speckle account and streams 02:45 Speckle in Rhino 03:48 Uploading Primary design options 04:44 Speckle for Unreal Engine install 06:00 Bringing models into Unreal 08:00 Branches and multiple options 11:50 Speckle in Revit 12:13 Speckle and google map tiles Instagram account: https://www.instagram.com/urbandecoders/ #apps #architecture #unreal5 #urban #video #animation #urban #architecture #cesium #geolocation #ai #googlemapstiles #masterplanning #urban #maps #geospatial #revit #rhino #sketchup #blender #speckle #interoperability #import