Denoise with OptiX™ in Maya

Denoise with OptiX™ in Maya

25.990 Lượt nghe
Denoise with OptiX™ in Maya
The scene file can be accessed via https://www.patreon.com/posts/source-files-tm-53933961?utm_medium=clipboard_copy&utm_source=copy_to_clipboard&utm_campaign=postshare - Check out my Maya Lighting playlist via: https://www.youtube.com/playlist?list=PLbvsJz5ZcmxG3PGzcIic9vz7y3ZxCi_6R - You can access our shop via: https://www.youtube.com/channel/UCeMhJ9SijyiDCOlcTAhOHag/store - Follow me on: https://x.com/@Sarkamari1 http://instagram.com/SARKAMARI.CG https://www.reddit.com/u/SARKAMARI The OptiX™ denoiser is based on Nvidia AI technology and it is integrated into Arnold for use with IPR as an imager so that you get a very quickly denoised image as you're moving the camera and making other adjustments. Let's get started - Check out the supported PUS for OptiX via this link: https://docs.arnoldrenderer.com/display/A5ARP/Supported+GPUs Bookmarks: 00:00 Let's Get Started 00:25 What is OptiX? 00:42 The Scene 01:30 GPU Rendering in Maya 05:03 How to Access OptiX 07:26 Key Attributes #optix, #sarkamari, #lightingtutorial @sarkamari @Autodesk - Music by: Chill Summer Vlog | No Copyright Music