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Featuring developers from Bluepoint Games and Japan Studio, we unravel the years of work that went into remaking Demon's Souls for the PlayStation 5.
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0:00 - Intro
1:49 - Who are Bluepoint?
5:29 - How to Remake a Classic
15:48 - Rebuilding Boletaria
21:35 - Design Tweaks & Changes
32:18 - Flamelurker
35:42 - Camera, Physics & Sound
48:30 - Working Smart
54:18 - Conclusion
56:41 - Credits
Edited by Jeremy Jayne & Danny O'Dwyer
Interview & Script by Danny O'Dwyer
Filmed by Jeremy Jayne
Gameplay Capture by Frank Howley
Captions by Megan Carnes