DaVinci Resolve 16: Steam and Smoke with Fusion Tutorial

DaVinci Resolve 16: Steam and Smoke with Fusion Tutorial

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DaVinci Resolve 16: Steam and Smoke with Fusion Tutorial
A detailed look at a smoke/steam based effect derived using the Steam particle template from Resolve 16. 0:42 - Steam Template 1:58 - FastNoise Node 7:48 - Using Seethe Rate to build library of particles 11:05 - Brightness/Contrast 11:48 - How pEmitter combines with FastNoise to generate steam 17:15 - How a given FastNoise frame is assigned to a particle 19:01 - Animate: Particle Birth Time 19:31 - Animate: Over Time 20:00 - Animate: Particle Age 21:09 - Building our own particle system 25:44 - Masking to add volume effect 27:08 - Fading particles in and out 27:33 - Always facing camera explanation