Customize MetaHuman Textures | Unreal Engine 5 tutorial

Customize MetaHuman Textures | Unreal Engine 5 tutorial

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Customize MetaHuman Textures | Unreal Engine 5 tutorial
Step by step guide to texture the face of your MetaHuman. Start by exporting out the MetaHuman face textures and preparing the mesh in Blender (or any other 3D software of your choice). Then, paint in your desired look onto the face mesh using Adobe Substance Painter. And, finally bring the updated textures back to Unreal Engine 5. This is part THREE of the series "Create your MetaHuman". In the upcoming days, we will post the next parts which includes customising Hair, Body Mocap and etc. Shoutout to @realtimegraphx for his insightful course on customizing Metahumans that inspired us to learn more: https://www.artstation.com/marketplace/p/AaX5e/create-next-gen-aaa-characters-for-unreal-engine Timestamps: 00:00:00 Intro 00:01:12 Export textures from UE 00:03:14 Prepare mesh 00:04:31 Texturing 00:07:30 Exporting textures 00:11:32 Bake details onto Normal maps Join our discord server: https://discord.gg/fUTyYnvceB If you wanna see us to do cool things follow us here too: Instagram:https://www.instagram.com/badxstudio/ Twitter: https://twitter.com/badxstudio TikTok: https://www.tiktok.com/@badxstudio LinkedIn: https://www.linkedin.com/company/badxstudio Bad Decisions Podcast 🎙️: https://podcasters.spotify.com/pod/show/badxstudio Our personal handles: (if you wanna stalk us) https://www.instagram.com/farhad_sh/ https://www.instagram.com/farazshababs/ https://twitter.com/Farhads__ https://twitter.com/farazshababi https://www.linkedin.com/in/farhadshababi/ https://www.linkedin.com/in/farazshababi/ #unrealengine5 #ue5 #metahuman #texture #metahumancreator #vancouver #blender3d #canada #blender #photogrammetry