Creating a Polished Roguelike in 10 days?!

Creating a Polished Roguelike in 10 days?!

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Creating a Polished Roguelike in 10 days?!
We made a roguelike for the GameDev.TV 2024 Jam, & I was surprised on how well it turned out! In this video I'll reveal the exclusive behind the scenes of what a 3 person dev team could make within 10 days. 🎮 Try My Game! https://idkbox.itch.io/until-my-end Took a while editing the vid (the jam ended at June .-.), trying out new video editing techniques, let me know what you think about it! More info read about it here: https://idkbox.itch.io/until-my-end/devlog/828177/devlog-is-finally-out-what-happened (Also English is my second language, if you're having trouble hearing me you can turn on captions ^-^) ------------------- ✦ 🔎 Chapters 00:00 What were we thinking?! 00:26 Jam theme & early ideas 01:00 Cherry-picking ideas 01:47 Early concepts 02:11 Development process 03:44 Balancing is hard... 04:10 Polishing the game art 04:46 Turning a bug into a feature?! 05:28 Please do this! 06:34 Animation shortcuts 07:12 Unfortunate circumstances 07:43 Expect the unexpected! 08:41 The grand reveal! ------------------- #gamedev #unity #devlog #gamedevtv2024jam