Creating 3D Buildings and Map with ArcGIS SDK for Unreal Engine 5.3
This video goes over a few keys pieces of functionality on how to create local 3D building footprints in ArcGIS Pro, upload those to ArcGIS Online, and then add them to a local map within Unreal Engine.
There seems to be a lack of info on how to do this online. I would not consider myself and expert so feel free to comment with ideas on how to improve or change the workflow.
I plan on creating an updated video once I get a response from ESRI folks to resolve issues I'm facing with the OSM 3D Buildings layer. Currently there seems to be a projection issue.
- Here's the Plugin Download Link: https://developers.arcgis.com/unreal-engine/get-started/
- Building Footprint Provider: https://onegeo.co/
- Here's the Modes UI Tutorial: https://developers.arcgis.com/unreal-engine/maps/tutorials/display-a-map-ui/
- Here's Additional Info on the ArcGIS Pawn: https://developers.arcgis.com/unreal-engine/maps/camera/#arcgis-pawn
- Here's Additional Info on Mesh Editing: https://developers.arcgis.com/unreal-engine/filtering-and-modification/mesh-modification/