Create a prototype game in Unreal Engine 5! That's what this course is all about. We create: characters, gameplay, weapons, User Interface, and so much more. Unreal Engine Blueprints and visual scripting are very beginner and artist friendly and I'll take you through step by step. Strap in, this is a multi week course packed into a single lesson with chapter marks to help you navigate and revisit all the various aspects of our start to finish horde mode mini game.
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00:00:00 Intro
00:02:23 Project & Map Setup
00:03:12 Project Setup
00:06:35 Hero Movement & Camera
00:09:09 Asset Migration
00:10:48 Projectile & Health Tour
00:12:40 Creating WeaponBase
00:21:21 Attack Input Action
00:24:13 Projectile MissFire
00:27:46 Weapon Cooldown
00:32:13 Enemy Blueprint
00:44:14 Enemy MoveTo
00:49:11 Enemy Spawner
00:54:21 Enemy Movement Update
01:02:55 Enemy Health Bar
01:07:14 Game Mode
01:20:30 HUD
01:32:19 Power Up BP
01:47:42 2nd Weapon & Power Up Test
01:51:29 Combat Blueprint Interface
02:07:02 Drop Table
02:14:25 Power Up Spawner
02:29:51 Attack Speed Upgrade
02:37:18 Weapon Re-Equip
02:42:18 Game Timer UI
02:55:34 Win Condition
02:58:15 Victory/Defeat Screen
03:14:01 Restart Game
03:20:56 Quit & Pause Game
03:37:00 Escape Key Binding
03:45:53 Power Up Pre-run
03:50:28 Secondary Weapon
04:02:26 Homing Projectile Update
04:24:56 Multi Projectile Spawn
04:45:01 Explosive Projectile
04:52:46 Clean Up Notes
04:55:48 Testing (Are we Done?)
04:57:22 Player Terminate
05:11:38 Defeat Screen
05:17:07 Market Place VFX Usage
05:21:40 Future Considerations & Wrap Up