Coding with TileMapLayers: The Fundamentals

Coding with TileMapLayers: The Fundamentals

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Coding with TileMapLayers: The Fundamentals
Sample resources below! 👇 TileMapLayer fundamentals for all tile shapes: https://www.youtube.com/playlist?list=PL4o75yqsqW8c7ScXg7R5xOm6IelZDGNOR Example resources: https://github.com/b-turchyn/godot-tilemap-examples My Bluesky: https://btplays.games/bluesky Research and GameDev Twitch streams: https://btplays.games/twitch All other social links: https://btplays.games CHAPTERS ========= 00:00 - Intro 00:35 - Basic Terminology 02:42 - Set a Tile On A TileMapLayer 06:00 - Aside: Readable Code 09:13 - Click To Paint 22:41 - Is There A Tile Here? 25:58 - Read Tile Data 29:49 - Changing Tile Data 33:03 - Flips and Rotates 38:00 - Who's Your Neighbour? 41:08 - It's just a jump to the left... 43:44 - Different Input Types 45:27 - Outro & Resources